﻿package racingGame.utils 
{
	import away3d.core.base.Vertex;
	import away3d.core.math.Number3D;
	/**
	 * ...
	 * @author Jorge Miranda
	 */
	public class VertexUtils
	{
		/**** Public Static Methods ****/
		
		static public function createFromNumber3d(n:Number3D) :Vertex
		{
			
			return new Vertex(n.x, n.y, n.z);		
		}
		
		
		/**** Public Methods ****/
		
		/**
		 * Constructor.
		 */
		public function VectorUtils() 
		{
			
		}
		
	}

}